Hunt is live

Somewhere out there sits The Can.

One painted coffee can, hidden somewhere in Little Rock. Real prizes inside. Two clues a day until somebody outsmarts everybody else. Think you know this town better than your neighbors? Prove it.

This hunt's treasure
Hunt #1

The Clues So Far

Every clue is true. None of them alone gives it away. Clues hit the Facebook group first, then post here. Put them together, argue with your friends, and get there first.

Next clue drops:
Overheard in the group

Theory of the Day

The best part of this game is not the finding. It is the arguing. Here is the theory getting folks stirred up right now.

Post Your Own Theory β†’

First time hunting?

How the Game Works

Simple enough for anybody, hard enough that nobody finds it on clue one. Usually.

The Can: a green coffee can wearing hand-sprayed leaf camouflage
The actual Can, now wearing camouflage. It sits in plain sight. Plain sight just got harder.
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We hide The Can

A hand-painted coffee can, hidden somewhere in Little Rock that anyone can walk right up to. Never buried, never on private property, never anywhere dangerous.

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Clues drop daily

Two clues a day, morning and evening. Every clue drops in the Facebook group FIRST, then hits this site hours later. Serious hunters join the group.

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You race to it

Piece the clues together and go look. If The Can is not there, your theory was wrong. Back to arguing.

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Winner takes all

Inside is the prize and a secret code word. Submit the code word below, snap a photo with The Can, and take your spot in the Hall of Fame.

A word from management

Why This Exists

In the beginning, there was coffee. Quite a lot of it, actually, which is how the whole trouble started.

The founder of this game drinks coffee at a rate scientists have described as "statistically inadvisable," and every can of it left behind an empty tin. The tins accumulated the way empty tins do: quietly, patiently, and in far greater numbers than anyone had agreed to. By early summer there were exactly 42 of them, more or less. Readers of a certain persuasion will recognize 42 as the Answer to Life, the Universe, and Everything, and while nobody expected the Question to turn out to be "what should a man do with all these coffee cans," the universe rarely explains itself.

There were, broadly, three options. Option one was the trash, which was no fun at all and felt wasteful besides. Option two was some kind of museum of cans, which market research (asking one spouse) suggested would be poorly attended. Option three was to paint them a magnificent green, hide them around Little Rock one at a time with money inside, and let an entire city argue about where they were.

You are currently looking at option three.

So when you find The Can, understand that you are not just winning a gift card. You are participating in what is, as far as anyone can tell, the city's first competitive recycling program. The can gets a second life, you get the bragging rights, and nobody has to explain to the garbage man why a grown adult owns 42 empty coffee cans. Everybody wins. Especially you, if you get there first.

The legends

Hall of Fame

Every winner, forever. Their name, their town, and how many clues it took them. Fewer clues means more bragging rights. That is the law.

πŸ… Record Board

πŸ—ΊοΈ Neighborhood vs. Neighborhood

Every win counts one point for your neighborhood. Represent.
Keep it fun, keep it safe

The Rules

Break these and you forfeit the prize and get roasted in the group. Fair warning.

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Never on private property. The Can is always somewhere the public can legally be. If you are hopping a fence, you are in the wrong spot.
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Never buried. No digging. Ever. If you are moving earth, you are wrong. The Can sits in plain sight, not entombed. Digging would be undignified.
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Nowhere dangerous. Not near traffic, cliffs, water hazards, or anywhere that requires climbing. If a spot feels risky, it is not the spot.
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Leave it like you found it. Do not trample gardens, disturb wildlife, or leave trash. Hunters who tear places up get banned.
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One can, one winner. First person to physically find The Can and submit the code word wins. No calling dibs from your couch.
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Teams welcome, up to 6. Hunt with family and friends, and give your team a name. Team names go on the Hall of Fame, and the best ones get famous. Split the prize however you want.
The fine print: The Little Rock Treasure Hunt is a free game played at your own risk. Participants are responsible for their own safety and conduct. Always obey posted signs, traffic laws, and park rules. The organizers are not liable for injuries, damages, or losses arising from participation. Prizes have no cash-value guarantee and are awarded to the first verified finder only.
Holding The Can right now?

Claim Your Win

Found it? First, do a victory holler. Then enter the code word from inside The Can. We will verify and crown you within the hour.